The inspiration for this project struck me as I was listening to Kavinsky’s legendary song, Protovision. I quickly determined the camera angle for the scene and proceeded to create blockouts and set dressing based on that view.
I locked the camera angle very early into setting up the scene and then started doing block outs and set dressing based on that view. I wasn’t satisfied with the color palette of my scene with the black car paint and contrasting red lights, so I changed it to white and added more neutral lights.
HDRI courtesy of CGI Backgrounds
1965 Ford Mustang model by Luis Lara
Fortunately, Unreal Engine’s speedy rendering capabilities allowed me to experiment with different looks without wasting excessive amounts of time.
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