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The Assassination of Jesse James by the Coward Robert Ford | An Unreal Engine study

Jesse James: A Cinematic Study in Unreal Engine 5.5

A real-time cinematic exploration inspired by The Assassination of Jesse James, focused on mood, light, and atmosphere.

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The Assassination of Jesse James by the Coward Robert Ford | An Unreal Engine study The Assassination of Jesse James by the Coward Robert Ford | An Unreal Engine study The Assassination of Jesse James by the Coward Robert Ford | An Unreal Engine study
The Assassination of Jesse James by the Coward Robert Ford | An Unreal Engine study The Assassination of Jesse James by the Coward Robert Ford | An Unreal Engine study The Assassination of Jesse James by the Coward Robert Ford | An Unreal Engine study
PERSONAL PROJECT
YEAR
2025
TYPE
Cinematic, Personal
TECHNOLOGY USED
Unreal Engine 5.5, Blender, Substance Painter, and Houdini.

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Challenge

Recreating film-grade atmosphere using real-time lighting.

Process / Tools Used

Real-time rendering, cinematic lighting, and procedural support tools.

Built entirely in UE 5.5 using Lumen and a Substrate workflow.

Ultra Dynamic Sky was used for cloud and timelapse sequences, with final grading in DaVinci Resolve (ACES).

Supporting tools included Blender, Substance Painter, and Houdini.

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Final Result

A series of cinematic frames that echo the tone and visual poetry of the original film—rendered fully in real time.

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