A curated collection of projects created as an Unreal Engine Artist and CG Generalist with the team at Lotus/LTIL. Highlighted here are launch films for the Eletre and Emeya car lines, with all CG cinematics produced using Unreal Engine.
Happy to have been a part of another incredible project with the talented team at @lotus_designteam
ROLES & RESPONIBILITIES
I played a key role in the launch hero film for the Lotus Theory 1, specifically handling the desert sequences, which were created entirely within Unreal Engine. My responsibilities included end-to-end development of the CG environment, setting up the driving sequences within that desert setting, as well as managing the lighting, cinematography, and overall look development.
credits
Creative Director/VP of Design: Ben Payne
Strategy Design: Andrea Rosati / Sam Philpott
Head of Vis: John Bulmer
Producer: Claire Braithwaite
CG Manager: Rob Heath
CGI: myself, Josh Lomas, Filip Siemiginowski, Gurdeep Panesar
Soundtrack: Wojtek Frycz
Voiceover: Calvin Kretzing
Edit: Han and Calvin Kretzing
Grade: Untold Studios
Emira, for drivers
Are you a driver or what?Â
The Lotus Emira, with enhanced levels of performance and design, along with new colour and personalisation options.
The Lotus design team achieved a significant milestone, winning two Red Dot Design Awards for their work on the Lotus Eletre and Emeya. We produced the awards film in approximately one week. My contribution involved generating full exterior CGI shots using Unreal Engine, which were then integrated with live-action interior footage.
I was excited to be part of the global launch of the fully electric Emeya Hyper GT in September 2023. This project was created with the very talented team at LTCC
ROLES & RESPONIBILITIES
All the CG cinematics were animated and rendered using Unreal Engine 5. Working on this project was a great experience. Thanks to the LTCC team for their trust and support in my work.
Below are some of the shots I worked on:
eletre for the drivers
Eletre. Your first Lotus all-electric Hyper SUV.
Live Action + CGI Cinematic for Eletre, Lotus’ all electric Hyper SUV
ROLES & RESPONIBILITIES
All the CG cinematics were animated and rendered using Unreal Engine 5, created with the talented team at LTCC
Below are some of the shots I worked on:
Lotus Eletre - A Portal to the Future
The first global launch film for the Lotus Eletre, all the CG cinematics were animated and rendered using Unreal Engine 5.
ROLES & RESPONIBILITIES
Below are some of the shots I worked on:
credits
Creative Director
Ben Payne
Creative strategy
Andrea Rosati Sam Philpott Calvin Kretzing
cgi
Head of Visual Communication – John Bulmer
Executive Producer – Claire Braithwaite
CG Manager – Rob Heath
let' s work together
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