A curated collection of projects created as an Unreal Engine Artist and CG Generalist with the team at Lotus/LTIL. Highlighted here are launch films for the Eletre and Emeya car lines, with all CG cinematics produced using Unreal Engine.
Happy to have been a part of another incredible project with the talented team at @lotus_designteam
ROLES & RESPONIBILITIES
I had a great time working on the launch hero film for #LotusTheory1 and was responsible for the desert sequences, crafted in Unreal Engine. My tasks involved creating the CG environment from scratch, setting up the driving sequences (for the desert env), lighting, cinematography and general look dev work
credits
Creative Director/VP of Design: Ben Payne
Strategy Design: Andrea Rosati / Sam Philpott
Head of Vis: John Bulmer
Producer: Claire Braithwaite
CG Manager: Rob Heath
CGI: myself, Josh Lomas, Filip Siemiginowski, Gurdeep Panesar
Congratulations to the design team at Lotus for winning two @reddotdesignawardfor Eletre and Emeya.
ROLES & RESPONIBILITIES
The team at @lotus_designteam was responsible for producing a film for the awards, which was all done in roughly a weeks time.
I was tasked with creating full CGI shots of the exteriors using @unrealengine which was combined with live action footage of the interiors.
credits
Strategy Design: Andrea Rosati / Sam Philpott
Head of Vis: John Bulmer
Producer: Claire Braithwaite
CG Manager: Rob Heath
CGI: Jay Patel
Soundtrack: Wojtek Frycz
Camera and Editing: Calvin Kretzing
Colour: Han
The Fully Electric Hyper-GT
Emeya Launch Film
I was excited to be part of the global launch of the fully electric Emeya Hyper GT in September 2023. This project was created with the very talented team at LTCC
ROLES & RESPONIBILITIES
All the CG cinematics were animated and rendered using Unreal Engine 5. Working on this project was a great experience. Thanks to the LTCC team for their trust and support in my work.