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Lotus

Lotus

A curated collection of projects created as an Unreal Engine Artist and CG Generalist with the team at Lotus/LTIL. Highlighted here are launch films for the Eletre and Emeya car lines, with all CG cinematics produced using Unreal Engine.

LOTUS

LOTUS LOTUS LOTUS
LOTUS LOTUS LOTUS
CLIENT
Lotus
YEAR
2023-2025
TYPE
Commercial
TECHNOLOGY USED
Unreal Engine

Introducing Lotus Theory 1

Happy to have been a part of another incredible project with the talented team at @lotus_designteam

ROLES & RESPONIBILITIES

I had a great time working on the launch hero film for #LotusTheory1 and was responsible for the desert sequences, crafted in Unreal Engine. My tasks involved creating the CG environment from scratch, setting up the driving sequences (for the desert env), lighting, cinematography and general look dev work

credits

Creative Director/VP of Design: Ben Payne

Strategy Design: Andrea Rosati / Sam Philpott

Head of Vis: John Bulmer

Producer: Claire Braithwaite

CG Manager: Rob Heath

CGI: myself, Josh Lomas, Filip Siemiginowski, Gurdeep Panesar

Soundtrack: Wojtek Frycz

Voiceover: Calvin Kretzing

Edit: Han and Calvin Kretzing

Grade: Untold Studios

LOTUS | RED DOT DESIGN AWARD

Congratulations to the design team at Lotus for winning two @reddotdesignaward for Eletre and Emeya.

ROLES & RESPONIBILITIES

The team at @lotus_designteam was responsible for producing a film for the awards, which was all done in roughly a weeks time.

I was tasked with creating full CGI shots of the exteriors using @unrealengine which was combined with live action footage of the interiors.

credits

Strategy Design: Andrea Rosati / Sam Philpott

Head of Vis: John Bulmer

Producer: Claire Braithwaite

CG Manager: Rob Heath

CGI: Jay Patel

Soundtrack: Wojtek Frycz

Camera and Editing: Calvin Kretzing

Colour: Han

The Fully Electric Hyper-GT

Emeya Launch Film

I was excited to be part of the global launch of the fully electric Emeya Hyper GT in September 2023. This project was created with the very talented team at LTCC

ROLES & RESPONIBILITIES

All the CG cinematics were animated and rendered using Unreal Engine 5. Working on this project was a great experience. Thanks to the LTCC team for their trust and support in my work.


Below are some of the shots I worked on:

Emira, for drivers

Another fun project done with the Lotus Design Team @lotus_designteam

credits

Head of Studio: Ben Payne

Head of Viz: John Bulmer @j.bulmer

CG Manager: Rob Heath

CGI/Unreal Engine Artists: Jay Patel @jay.cgi | Filip Siemiginowski @naxiuuu

Director/Editor/VO: Calvin Kretzing @calvin.kretzing

Sound: Wojtek Frycz

Data Prep: Craimer Jones, Chris Canton

lotus - missing something

eletre for the drivers

Eletre. Your first Lotus all-electric Hyper SUV.

Live Action + CGI Cinematic for Eletre, Lotus’ all electric Hyper SUV

ROLES & RESPONIBILITIES

All the CG cinematics were animated and rendered using Unreal Engine 5, created with the talented team at LTCC

Below are some of the shots I worked on:

Lotus Eletre - A Portal to the Future

The first global launch film for the Lotus Eletre, all the CG cinematics were animated and rendered using Unreal Engine 5.

ROLES & RESPONIBILITIES

Below are some of the shots I worked on:

credits

Creative Director
Ben Payne
Creative strategy
Andrea Rosati
Sam Philpott
Calvin Kretzing
cgi
Head of Visual Communication – John Bulmer
Executive Producer – Claire Braithwaite
CG Manager – Rob Heath

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